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Description
Followers of the hero Billeien. Knights receiving the most health points per stamina points in the game and place most of their stat points in stamina. Probably the slowest class, a well built Knights is the best tank. These guys are human meat shields.
Equipment
Second Class skills are normally reserved for use only with Primary Weapons.
All classes may use previous class weapons. So Knights may use Mercenary and Vagrant tagged weapons, but second class skills may not be accessible.
Weapons
The Knight can use Two-Handed Swords and Two-Handed Axes may not use Shields.
Armor
A complete List of Armor used in game can be found here.
Knight Skills
View individual skill pages for detailed information and skill animations
Knight Skills
|
Skill
| Weapon
| Level
| Pre-Skill
| Type
| Region of Effect
| Description
|
|
|
Pain Dealer
| Axes
| 60
| Axe Mastery 3
|
| Selected Target only
| Powerful, downward strike. Lowers the defense of the target. Requires two-handed Axe.
|
|
Guard
| No Preference
| 62
| None
|
| Self
| Increases defense by lowering attack power. Requires a two-handed weapon.
|
|
|
|
Rage
| No Preference
| 65
| Guard 5
|
| Self
| Increases striking power and HP. Lowers defense and accuracy rate. Requires a two-handed weapon.
|
|
Pain Reflection
| No Preference
| 70
| Rage 4
|
| Self
| Reflects a part of the damage received by an enemy.
|
|
Power Swing
| No Preference
| 75
| Pain Reflection 7
|
| AOE No target needed
| To strike a blow at the enemy by flourishing a weapon. Requires a two-handed weapon. Generates Knockback.
|
|
|
Drawing
| No Preference
| 120H
| None
|
| Selected Target only
| Brings your target to you.
|
|
Speed Breaks
These figures are to be used as a guide. They are base stat points. Their exactitude may vary depending on weapons, buffs, awakenings, jewelery, etc. Results were taken from Jon's Sim
Please remember that although I am including stats for non-primary weapon most new weapons are 2nd class restricted.
|
60
| 15
| 32%
| 60M
| 15
| 32%
| 60
| 15
| 37%
| 60M
| 15
| 37%
|
|
60
| 20
| 36%
| 60M
| 20
| 36%
| 60
| 37
| 41%
| 60M
| 37
| 41%
|
|
60
| 34
| 37%
| 60M
| 34
| 37%
| 60
| 52
| 42%
| 60M
| 52
| 42%
|
|
60
| 91
| 41%
| 60M
| 91
| 41%
| 60
| 66
| 46%
| 60M
| 66
| 46%
|
|
60
| 127
| 42%
| 60M
| 127
| 42%
| 60
| 87
| 47%
| 60M
| 87
| 47%
|
|
75
| 162
| 46%
| 70M
| 163
| 46%
| 60
| 96
| 51%
| 60M
| 96
| 51%
|
|
100
| 212
| 47%
| 87M
| 212
| 47%
| 60
| 113
| 52%
| 60M
| 113
| 52%
|
|
110
| 233
| 51%
| 94M
| 233
| 51%
| 60
| 125
| 56%
| 60M
| 125
| 56%
|
|
|
|
| 108M
| 276
| 52%
| 62
| 137
| 57%
| 62M
| 137
| 57%
|
|
|
|
| 117M
| 304
| 56%
| 71
| 154
| 61%
| 67M
| 154
| 61%
|
|
|
|
| 123H
| 332
| 57%
| 72
| 157
| 62%
| 68M
| 157
| 62%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
60
| 15
| 32%
| 60M
| 15
| 32%
| 60
| 15
| 36%
| 60M
| 15
| 36%
|
|
60
| 24
| 36%
| 60M
| 24
| 36%
| 60
| 19
| 37%
| 60M
| 19
| 37%
|
|
60
| 40
| 37%
| 60M
| 40
| 37%
| 60
| 53
| 41%
| 60M
| 53
| 41%
|
|
60
| 107
| 41%
| 60M
| 107
| 41%
| 60
| 74
| 42%
| 60M
| 74
| 42%
|
|
60
| 148
| 42%
| 65M
| 148
| 42%
| 60
| 94
| 46%
| 60M
| 94
| 46%
|
|
89
| 189
| 46%
| 89M
| 190
| 46%
| 60
| 124
| 47%
| 60M
| 124
| 47%
|
|
117
| 247
| 47%
| 99M
| 247
| 47%
| 62
| 136
| 51%
| 61M
| 136
| 51%
|
|
|
|
| 107M
| 272
| 51%
| 64
| 161
| 52%
| 70M
| 161
| 52%
|
|
|
|
| 121H
| 322
| 52%
| 82
| 177
| 56%
| 75M
| 177
| 56%
|
|
|
|
| 130H
| 355
| 56%
| 91
| 194
| 57%
| 81M
| 194
| 57%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Useful Links
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- Note: As some people might be aware, Knights have an effect called Swordcross. This effect allows Knights to deal double damage from time to time, whether they are using an AoE skill or melee hitting. However with the launch of V16 this effect does not work anymore. It's currently not known if it's a bug or intentional and we are hoping to hear new information about this issue as soon as possible.