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Description
At level 130 the Knight can progress to the 3rd job change - Templar. The new Templar skills will make it easier to tank vast amounts of masquerpets. The most common build for this class is high stamina which makes it the ideal tank / meat shield.
Equipment
Weapons
The Templar can use Two-Handed Swords and Two-Handed Axes and when using One Handed weapons may use Shields.
Armor
They may equip any of their previous job's armor.
Templar Skills
View individual skill pages for detailed information and skill animations
Templar Skills
|
Skill
| Weapon
| Level
| Pre-Skill
| Type
| Region of Effect
| Description
|
|
Dead Man's Lure
| No Preference
| 130
| None
|
| Selected Target only
| This ability will increase the chance that the target creature will focus its attacks on you. This skill will only take effect monsters in Ankou's Asylum.
|
|
Heart of the Tower
| No Preference
| 130
| None
|
| Selected Target only
| Increase your defense for 5 minutes. The amount of defense will be raised in relation to the amount of Skill Points used.
|
|
Maelstrom Strike
| 2H Axes
| 130
| None
|
| AOE Around User
| A devastating circular attack that will harm all nearby enemies. Requires a 2h Axe.
|
|
Shield Bash
| Shields
| 130
| None
|
| Selected Target only
| Attack your target with your shield. This attack has a chance to stun your enemy. Requires a shield.
|
|
Sky Splitter
| 1H Swords
| 130
| None
|
| Selected Target only
| A powerful downward slash. Requires a 1h Sword.
|
|
Templar's Call
| 1H Swords
| 130
| None
|
| Selected Target only
| Drag a target enemy to you and increases aggro. Requires a 1h Sword. The aggro function only works on monsters inside of Ankou's Asylum.
|
|
Speed Breaks
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