flyff
Guard - FlyFF WIki

Guard

From FlyFF WIki

Jump to: navigation, search

This article has been certified complete as of version 18. Any errors should be reported here.


Achievements | Classes | Cloaks | Customizing | Equipment | Exp Table | Fame Titles | Items | Jewelry | Skills | Upgrading with Stat Dice


image:Knight_Guard2.gif
Knight's Guard Skill Animation

image:Knight_Guard.png
Description: Increases defense by lowering attack power. Requires a two-handed weapon.
Class: Knight
Item needed: No Preference
Player lvl: 62
Max Skill lvl: 10
Pre-Skill 1: None lvl:
Pre-Skill 2: lvl:
Attack Type: Self Buff
Region of Effect: Self
Attack Range: None
Skill Element: N/A
Combo Style: image:Normalskill.gif
May be placed in Action Slot: No
Casting Time: 0:05
Damage Over Time (DOT):None
Stat 1 affecting Skill: None
Stat 2 affecting Skill:


Back to Knight

This skill has a maximum level of 10 and requires 3 Skill Points per level of skill.

Attack value present in skill table is simply a variable used in the calculation of damage.
In "General" the timer is for status change effect

Skill lvl Effect 1 Effect 2 % Prob FP Used Min : Sec CoolDown
1 Damage -300 Add Def +100 100% 40 FP 0:11 None
2 Damage -260 Add Def +130 100% 44 FP 0:12 None
3 Damage -240 Add Def +160 100% 44 FP 0:13 None
4 Damage -220 Add Def +190 100% 48 FP 0:14 None
5 Damage -200 Add Def +210 100% 48 FP 0:15 None
6 Damage -180 Add Def +240 100% 53 FP 0:16 None
7 Damage -160 Add Def +270 100% 53 FP 0:17 None
8 Damage -140 Add Def +300 100% 58 FP 0:18 None
9 Damage -120 Add Def +350 100% 58 FP 0:19 None
10 Damage -100 Add Def +400 100% 64 FP 0:20 None




Important Game Information | Community | Cash Shop | Guide Portal | Character | World | Dungeons | Gameplay | Quests | Equipment Customization