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Arcanist Job Quest - FlyFF WIki

Arcanist Job Quest

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Contents

Starting NPC

(Arcanist Master) Howrang Location
(Arcanist Master) Howrang Image:NPCHowrang2.jpg











Prove Your Might

Quest Starting Location: Eillun
Quest : Prove Your Might
NPC : (Arcanist Master) Howrang
Quest Requirement : level 130, ELEMENTOR HERO Status
Objective : Kill 10 Captain Nautrepy and return to Howrang in Eillun. The Captain Nautrepy can be found in Darkon 3 near the Altar of Elementor.


Darkon 3
Captain Nautrepy










Reward: See end of quest



Quest Text:

"I can feel remarkable power from you. Oh, you may not realize it yet, but you have not yet reached your potential Human. It is buried deeply now, but I can awaken it through my power. Before I unlock your true potential though, I would have you prove your worth to me. I heard that the lands you come from are dangerous, especially the continent of Darkon. Return there, hunt 10 of the Captain Nautrepy and return to me. You do what my help don't you?"

Accepting Quest Text:

"I will wait for you here, try not to take too long, I have many tasks that require my attention."

Denying Quest Text:

"The power inside of you is too precious to let it remain dormant. Do not wait to long Human, or you may miss your chance to grow."

During Quest Text:

"For someone who has dedicated their life to magic and studies, you seem to not be grasping this concept very well… 10 Captain Nautrepys are required!"

Completed Quest Text:

"It is clear you are proficient in your magical strength to continue on in your training, but there are a few more hurdles before you still."






Strengthening the Foundation

Quest Starting Location: Eillun
Quest : Strengthening the Foundation
NPC : (Arcanist Master) Howrang
Quest Requirement : Previous stage in quest
Objective : Travel to the Magician Master in Saint Morning and communicate the needs of Howrang


Sain City
(Magician Master) Hee










Reward: See end of quest



Quest Text:

"As you can see I am of the Muran, but my teacher was a Human Elementor, a descendant of one who travelled with Bartholomew Hunt . I was able to unlock my own inner power through combining Human and Muran Magics together. Even with a Human teacher, I fear I was not able to learn all the secrets of the Human Magics. It is obvious that the magic of Humans is quite different from that of the Muran. I would like to compare the arts more closely. My teacher told me his training began in Saint Morning, I assume that Humans who follow the paths of Magic still receive training there? Will you travel to Saint Morning and help to bring me materials regarding Human Magic?"

Accepting Quest Text:

"I look forward to uncovering new aspects of the art I have dedicated my life to, please hurry Human."

Denying Quest Text:

"The more knowledge we are able to gather, the more likely we are to one day help our Magics grow."

During Quest Text:

"I am the Muran Magic Master, not the Human Magic Master. Remember, you are suppose to find the Human Magic Master… it is a wonder you were able to study the magical arts at all."

Completed Quest Text:

"Always nice to see a previous student flourishing so well! What can I do for you now Hero?"






Roots of Magic

Quest Starting Location: Sain City
Quest : Roots of Magic
NPC : (Magician Master) Hee
Quest Requirement : Previous stage in quest
Objective : Meet [Magician Drillmaster] Wingyei in Sain city.


Sain City
(Magician Drillmaster) Wingyei










Reward: See end of quest



Quest Text:

"I heard a new land was discovered, but to find out there is new Magic as well! Amazing, think of the possibilities… So these Muran are requesting information regarding Human Magic, eh? I can tell you some of the story, but to get the complete story you will have to do some research yourself. Records indicate that some basic Spells were known even before the construction of Sain City. Will you speak to Drillmaster Wingyei as she is more knowledgeable in this than I am?"

Accepting Quest Text:

"Even if the first Spells were recorded before this city, you should be able to find more information here than any other place."

Denying Quest Text:

"I fear without continuing your own research you will not have enough information for the Muran."

During Quest Text:

"Please go speak to Drillmaster Wingyei regarding the request of the Muran Master. It is important for us to build a good relationship with the Muran."

Completed Quest Text:

"Hello? Master Hee sent you, regarding what?"






Uncovering the Past

Quest Starting Location: Sain City
Quest : Uncovering the Past
NPC : (Magician Drillmaster) Wingyei
Quest Requirement : Previous stage in quest
Objective : Search the Ivillis Temple for Iblis magical artifact.


Ivillis Temple
Ivillis Leanes Prison
Click for larger image
Rune Stone
Image:Rune Stone.png










Reward: See end of quest



Quest Text:

"You came seeking information about Human Magic? I know of legends but not to much more then that. The oldest tales talk of the God Iblis creating artifacts of great power with the ability to give a piece of his power to those who can obtain it. The best guesses are that Iblis placed his artifacts in the Ivillis temple far to the south of Saint Morning. I can not tell you what you are looking for exactly, but if I had to guess, you are looking for a form of writing or a sign. Will you search this dungeon for any sign of this artifact?"

Accepting Quest Text:

"You should remember the location of the Ivillis Temple, but if you forgot, it is near the Southern shores of Saint Morning."

Denying Quest Text:

"Although we are using legends for our source of information, they do seem to have truths incorporated in them."

During Quest Text:

"If you have not found what you are searching for, you may need to venture deeper into the depths of the Ivillis Temple."

Completed Quest Text:

"Fantastic! Iblis himself appears to have carved runes into this stone!"






The Source of Magic

Quest Starting Location: Sain City
Quest : The Source of Magic
NPC : (Magician Drillmaster) Wingyei
Quest Requirement : Previous stage in quest
Objective : Bring the Rune Stone back to Howrang in Eillun.


Eillun
(Arcanist Master) Howrang













Reward: For your efforts your are now rewarded with a new title welcome to the ranks of the Arcanist. Also as prizes you receive 16 new skill points and 4 new skills.



Quest Text:

"Legend tells that Iblis imbues a piece of his being into runes written on stones that can be found in the Ivillis Temple. As they are created so rarely, these Rune Stones are of immense value. Uncovering the secrets of these Rune Stones is the reason we were able to bring Magic to Humans. Imagine that, all of the power that is held within this small stone. Your Muran friend should be able to learn everything about Human Magic from this artifact. You will bring it to him quickly, won't you?"

Accepting Quest Text:

"Make sure this Rune Stone is not delivered into the wrong hands. Just because we have used the power for good does not mean all would do the same."

Denying Quest Text:

"I know if I was in the position to learn new Magics I would not delay. You must have your reasons…"

During Quest Text:

"Bring the Rune Stone to the Muran Master in Eillun. That is not a toy, I do think you fully comprehend what it is you have there."

Completed Quest Text:

"Amazing! Runes like this are the foundation of Human Magic? The power emanating from these runes is amazing, I may be able to expand even the boundaries of my own magic with this. I have unlocked your potential Human, you will now be able to continue on your path. Remember, strive to not just use nature, but to become one with nature."



Next Stage in Quest

  • None



Back to Third Job Quests

Continent Content Color Reference:
World Flaris Coral Island Saint Morning Garden of Rhisis Darkon Azria
Shaduwar Valley of the Risen Kaillun Traseia Dark Traseia Bahara Desert Emporium






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