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Return - FlyFF WIki

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This article has been certified complete as of version 18. Any errors should be reported here.


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image:Ringmaster_Return2.gif
Ringmaster's Return Skill Animation

image:Ringmaster_Return.png
Description: Teleport to the nearest town. May be used to escape battles, PVP and PVM. Masquerpet will not lose lock on you, if you return to same area before he is killed he will attack you. Re-logging-on will release you. Skill will use ALL your MP and FP.
Class: Ringmaster
Item needed: No Preference
Player lvl: 120H
Max Skill lvl: 5
Pre-Skill 1: None lvl:
Pre-Skill 2: lvl:
Attack Type: Self Buff
Region of Effect: Self
Attack Range: None
Skill Element: N/A
Combo Style: image:Normalskill.gif
May be placed in Action Slot: Yes
Casting Time: Casting time and Skill Level are Inversely proportional.
Damage Over Time (DOT):None
Stat 1 affecting Skill: None
Stat 2 affecting Skill:


Back to Ringmaster


The new skill must be activated. To do so you must go the the Mysterious Robed Girl and chose the option to level up hero skill. A new window will appear, here place one of each jewel, Diamond, Emerald, Sapphire, Ruby, and Topaz.

Leveling your new Hero skill is like upgrading your equips. You sacrifice the five jewels for each attempt. For fast usage you may double click the Jewels in inventory and they will automatic place themselves in upgrade window. The skill has 5 levels. Like in all upgrading this can fail. If so you keep the initiate level, you lose the jewels and must start over.


This skill has a maximum level of 5 and requires 0 Skill Points per level of skill.

Attack value present in skill table is simply a variable used in the calculation of damage.
In "General" the timer is for status change effect

Skill lvl Effect 1 % Prob All FP and All MP Used Min : Sec CoolDown
1 Cast Time 0:22.0 sec 100% All FP and All MP 1 Hit per use 20 sec
2 Cast Time 0:15.0 sec 100% All FP and All MP 1 Hit per use 20 sec
3 Cast Time 0:09.0 sec 100% All FP and All MP 1 Hit per use 20 sec
4 Cast Time 0:04.0 sec 100% All FP and All MP 1 Hit per use 20 sec
5 Cast Time 0:00.5 sec 100% All FP and All MP 1 Hit per use 20 sec




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