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Guild Siege - FlyFF WIki

Guild Siege

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Contents

General Details

Basics

  • Guild Siege is held twice a week on Thursday 1:00 AM UTC and Saturday at 10:00 PM UTC on Aibatt. For Clockworks the times are Wednesday 7:00 PM UTC and Saturday 7:00 PM UTC.
  • Only 8 Guilds will be allowed to participate.
  • Only 10 members from the same guild will be allowed in the arena at one time.
  • Each player is allowed 10 lives (or 9 deaths).
  • Fighting style is free-for-all where anything goes.



Timeline

Rewards

- Winning guild receives 10 Guild War Champion Box which contains a Dark Devil's cloak 1 for each member of the team and 5 for 5 members of your Guild of your choice! After this period, you'll have to fight again to earn the right to wear them. Each participant of the winning guild receives 1st in Guild War Compensation box, which contains 189 Red Chips, 1 Guild War Participation Cloak and 1 Guild Siege Coin. The winning guild receives the Winner's Dignity till the next siege:

  • HP+10%
  • Parry+5%
  • Melee Block+5%
  • Range Block+5%

Note: Make sure you have enough free space in your guild warehouse for rewards before entering the Guild Siege!

- The second place guild participants receive the 2nd in Guild War Compensation box, which contains 54 Red Chips, 1 Guild War Participation Cloak and 1 Guild Siege Coin.

- The third place guild participants receive the 3nd in Guild War Compensation box, which contains 27 Red Chips, 1 Guild War Participation Cloak and 1 Guild Siege Coin.

- Every other participant gets a Guild War Participation Box, which includes 1 Guild Siege Coin, a Guild War Participation Cloak as well as a certain number of Red Chips!


-When a guild wins two times in a row they will receive the Guild War Champion Box (Double). This box contains:

  • 2 Guild Siege Coins
  • 1 Guild War Compensation Cloak
  • 189 Red Chips

And will receive the Radiant Glory till the next siege:

  • HP+20%
  • Parry+10%
  • Melee Block+10%
  • Range Block+10%







Entering Guild Siege

Requirements:

Guild Level: 20
Minimum Entrance Bid: 100,000,000 Penya (200,000,000 Penya after 1 win)
Maximum Entrance Bid: 2,147,483,647 Penya
Maximum Number of Team Numbers: 8
Minimum Number of Participating Guilds: 3



How to Apply:

Frankie at North-Flarine
Frankie at North-Flarine
  • You must be the guild leader of your guild, and your guild must satisfy the above requirements.
  • Registration/Bidding for Guild Siege occurs at the NPC (GuildWar Manager) Frankie (North-Flarine)
  • Choose the "Apply" Option.






Application Screen
Application Screen
  • The pop-up screen allows you to apply for Guild Siege.
  • "Current Application" - 100,000,000 Penya (or 200,000,000 Penya after win) is needed to participate in any guild siege
  • Remember that you only have until 1 hour before Guild Siege to make your bid in the top 8 (6:30PM UTC).
  • "Red chip info" -describes the conditions for red chips, the new reward for playing an active role in a guild siege.















Making Your Team

Image:Xxx.JPG
Line-Up Window
  • When applying finishes and the 8 guilds are established, it is time to make your line-up.
  • You will have exactly one hour (6:30PM - 7:30PM UTC)
  • You are required to have a minimum of 2 and a maximum of 10 members.
  • Note that all members must be on server 1 to be entered into the line-up.
  • If they disconnect while setting up the line up, they will be stricken from the list and the list will have to be remade to include them again.
  • Use the arrows to move highlighted eligible members from the left window to the participant window on the right.
  • The first 5 in the line-up will be teleported into the arena at the beginning of the siege.
  • Highlight a member from the participant list and press "Defender" in order to select them as your defender.
  • The defender gives extra points when killed, so be sure to select him/her very carefully.
  • Use the up and down arrows on the right to change the position of a member in the participant line-up
  • To remake your line-up (even if you have pressed Finish), just use the Reset button.
  • Once you finish your line-up, press Finish to finalize it.




The Actual Fight

The Arena
The Arena
  • When it is time to enter the Arena, Frankie will announce it.
  • At this point all members have 7 minutes to warp to Frankie and join.
  • All members and spectators enter the area by selecting Join.
  • Note that all buffs and parties are removed for participants while warping in.
  • Once inside, you will not be allowed to speak to or even see the spectators.
  • Once the 7 minutes is over your guild will automatically be put in the same party.
  • You are given 1 minute to be buffed.
  • After the first 5 is warped in, fighters will be warped in via the order given in the Line-Up.



Arena Navigator
Arena Navigator
  • When you're about to be warped in, you will be given 10 seconds to select your warp point. (1-4)
  • To the left you'll notice that the number of each warp point is indicated.
  • Fight your hardest because here anything goes.
  • If you disconnect during the fight it is possible to re-enter if your lives allow this.








The Point System

  • Every kill earns a player 2 basic points.
  • Every kill by a guild leader earns the leader an extra 1 point.
  • Every kill of a defender of an opposing guild earns the killer an extra 1 point.
  • If a player is on his/her last life, they will obtain 1 point extra for every kill.
  • Every resurrect left of a player adds 1 point to the guild's total point.
  • The cumulative points obtained by each player plus the bonus resurrection points is the guild's total score.
  • The guild with the highest score wins the siege.
  • The player with the most points wins MVP.
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